Code-IT Workbook 4: Problem Solving using Scratch Code-IT Workbook 4: Problem Solving using Scratch

UBP

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Workbook

UBP

Problem Solving using Scratch introduces Scratch Number Machine, Coin Counter, & Others; Web research; Animation; Using spreadsheets; Prezi v PowerPoint; Class web site using Google Sites  At KS2 children learn essential coding skills to create and debug programs with specific goals and use sequence, selection, and repetition in programs; work...
Problem Solving using Scratch introduces Scratch Number Machine, Coin Counter, & Others; Web research; Animation; Using spreadsheets; Prezi v PowerPoint; Class web site using Google Sites  At KS2 children learn essential coding skills to create and debug programs with specific goals and use sequence, selection, and repetition in programs; work...
£6.99

Problem Solving using Scratch introduces Scratch Number Machine, Coin Counter, & Others; Web research; Animation; Using spreadsheets; Prezi v PowerPoint; Class web site using Google Sites 

At KS2 children learn essential coding skills to create and debug programs with specific goals and use sequence, selection, and repetition in programs; work with variables and various forms of input and output. They will develop logical reasoning skills to explain simple algorithms and to detect and correct errors in programs, and learn to use websites and other internet services safely and responsibly. The Scratch programming language, already used widely in schools, is freely accessible online at home. Scratch is the place to begin for programming in KS2 as there is no other system that allows junior age pupils to create such a wide variety of projects or learn so independently.

 

 

Problem Solving using Scratch introduces Scratch Number Machine, Coin Counter, & Others; Web research; Animation; Using spreadsheets; Prezi v PowerPoint; Class web site using Google Sites 

At KS2 children learn essential coding skills to create and debug programs with specific goals and use sequence, selection, and repetition in programs; work with variables and various forms of input and output. They will develop logical reasoning skills to explain simple algorithms and to detect and correct errors in programs, and learn to use websites and other internet services safely and responsibly. The Scratch programming language, already used widely in schools, is freely accessible online at home. Scratch is the place to begin for programming in KS2 as there is no other system that allows junior age pupils to create such a wide variety of projects or learn so independently.

 

 

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Shipping

Shipping is £1.99 for standard delivery and we aim to have your products dispatched within 24 hours of placing your order. In some instances and in busy periods this may take longer

Orders over £30 are eligible for free standard shipping.

If you are placing your order from outside the U.K. please contact us prior to ordering so that we can advise you of the shipping charges and approximate time for delivery.

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